OpenGL Game Development By Example Book Pdf
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Because of this, this book is not another similar book. Instead, it is designed to tackle specific problems that game developers often encounter and solve them. We use games as examples from a variety of genres. So you will get examples from adventure games, action games, strategy games, card games and so on. We also have two versions, as I mentioned earlier. One is for beginners, but the other is for intermediate-advanced. This will help you avoid getting stuck and will give you an idea of where to go next.
Besides all these, this is a book that is very much game-oriented. So it is not meant for someone who wants to be a game developer. Instead, it is a language/technology-oriented book. It is also not a book for someone who is good at technology, but not game development. If you are good at technology, you can probably get much more mileage out of it in other ways, such as learning how to make an iPhone game or something. If you are not into game development, you can probably get a lot more mileage out of this book by learning how to make a game engine.
The book is also not for someone who has read a lot of game programming books. Those who have read a lot of game programming books could probably get more mileage out of this book. But this book is not meant to be a 'cheat sheet' of the things you already know. It is designed to be a book for beginners, which is why a lot of the examples are simplified and abstracted. They are meant to be clear, understandable and easy to look up in the future.
This book is also not for someone who already knows Java or Android. However, I will assume that the reader is a beginner in both Java and Android development. If you have already developed Android apps before, you should have a good idea of how to use classes, threads, runnable, etc. A lot of this chapter is self-explanatory and is arranged in a way that is easy to read. A good example is the Chapter 1: Introduction .
You have a book that teaches you how to program in C++. You also have this book that teaches you how to program in C++. If you are comfortable working with C++, it is likely that you are a C++ developer (or a better programmer than I). If you are not comfortable with C++, I'm not sure what to tell you. I'm not saying that you can't learn C++, I'm saying that many of the tutorials out there are not going to help you. You will need to go to an online tutorial that is specifically for C++, and take advantage of the many web sites that specialize in C++ tutorials. The reason you should consider this book is that it has a ton of examples for most of the techniques and ideas that you will need to know. That means you can move along as you need to know them.
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